DescriptionDefiance toughens the human quickly, allowing them to use other skills alongside their new found resilience.
RacesSoldier, Assassin, Paramedic, Arcanist
Target methodSELF
Cost for use1 POINT
Damage dealt
Damage healed
Status effect on target45 ARMOR (120.000 sec.)
Extra effects
Reuse timer15.000 sec.
Intelligence factor1

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